Episodes
Episodes
Friday Nov 17, 2023
F&F C2-E68 - Squid Games
Friday Nov 17, 2023
Friday Nov 17, 2023
Picking up where we last left off, the Tempests had set out to cross the Alboran Sea to reach the far off lands of Aztlan so that they could try and fix their mechanical companion, Brick. They chartered a ship called the Red Wave, a wine and spirits cargo vessel which happened to be the only one large enough to be able to transport the Tempest’s fantastical wagon home. This was not to be a carefree journey however. Their ship was attacked by a gargantuan purple, tentacled beast. The Tempests were not so easily cowed and Brick laid down a beat down of over 90 points of damage which helped to bring the creature low. Just when the fight seemed to be won, the creature seemed to shed its skin and fled back into the choppy waters. With the crew of the Red Wave and the survivors of the other crushed vessel thoroughly spooked, they started making a speedy getaway towards their destination, all too eager to put as much distance between themselves and the mysterious beast. Not to be caught off guard again, the Tempests sought the aid of Fern to try and identify the creature. Through a sleepless night, Fern’s research came up empty. Only by magical means was he able to discern the creature’s identity: Saedhir’s Grasp.
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Friday Nov 10, 2023
F&F C3-E18 - COWARDS
Friday Nov 10, 2023
Friday Nov 10, 2023
Last time on Storm Kings Chaos, the Murks 4 Hire had made their way around the Evermoors into the fallen city of Nesme on their journey to find Harshnag the giant. There, they found news of a clandestine meeting between the Black Network and Giants soon to happen. Deciding to skirt by undetected, they succeeded in intercepting Harshnag. However, the frost giant was headed towards the meeting to break it up and claim another head in his fight against his evil brethren. Always up for a fight, especially with a new giant ally, the group accompanied Harshnag and laid waste to the meeting. After the fighting had ended, Odie was still rampaging much like he had in Yartar, once again injuring his own allies. After knocking him out, the group deduced the problem to be his axe, evidently a cursed weapon. Tossing it into the depths of Nesme, the group restrained their friend and continued north, back into the Lurkwood. Having followed proper protocol, the Dryads welcomed them with open arms. The Matriarch was able to cleanse Odie’s mind of his curse and he sheepishly came to his senses. After much needed rest, the group followed Harshnag deep into the mountain passes. After a few days of searching they found a secret passage to the entrance of the Eye of Annam, the Temple to the All-Father, and home to the Oracle of the Giants.
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Friday Nov 03, 2023
F&F C2-E67 - Scareroused
Friday Nov 03, 2023
Friday Nov 03, 2023
Picking up where we left off, the Tempests saw off their long time travel companion, Vanera, to continue her journey alone to her homeland at the bequest of her deity. The Tempests then gained passage upon a ship that transports wine and spirits across the Alboran Sea. Their wagon anchored down and preparations made, the Tempests set sail upon the Red Wave. A purple clad figure was glimpsed upon the docks as the ship set out, assumed to have been Zephyrus keeping tabs on the party. A few days passed on the open sea and the Red Wave came upon a friendly vessel. As pleasantries were traded between Celia and the other ship’s captain, an unseen creature attacked and sank the other vessel before pulling the hapless sailors down into the depths.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
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If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Friday Oct 27, 2023
F&F C3-E17 - Fix the Pothead
Friday Oct 27, 2023
Friday Oct 27, 2023
Last time on Storm Kings Chaos, the Mercs 4 Hire faced the draconic entity within Arridol. This other half was a terrifying and unsettling sight in his full draconic form. Thinking it was hostile, the Mercs jumped into battle, but there was very little they could do. After the dragon nearly wiped out the party, our heroes deduced Arridol's pendant as the key to restoring his humaniod form and mind. Acting fast they were able to avoid their demise and restore their friend. Gnawbone, sufficiently entertained, returned to honor the bargain to transport them to Harshnag, or at least his general area. The group found themselves shunted back tot he Evermoors. After being chased by a larger version of the swamp creature encountered at Rivermoot, and then inadvertently saved by a passing Roc. The Mercs traveled to the abandoned city of Nesme, where they found a large group of Black Network thugs preparing to meet with a giant envoy. The group decided to quickly leave and continue to intercept Harshnag. We rejoin as Peanut, ahead of the group, catches his first glimpse of the fabled giant.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
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If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Monday Oct 23, 2023
FnF Metal’s OneShot - Wishful Thinking
Monday Oct 23, 2023
Monday Oct 23, 2023
We hope you enjoy this "One Shot" DM'd by our very own, Metal!
A carnival has rolled into town! And the promise of a 'Wish Potion' is the grand prize for whomever wins the most games! What sort of odd characters will take on the challenges? What sort of challenges are in store for these (un)fortunate souls?
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Friday Oct 13, 2023
F&F C3-E16 - Prestidigi-Patch-Up
Friday Oct 13, 2023
Friday Oct 13, 2023
Last time on Storm King's Chaos, the Mercs for Hire decided to head west after the botched but still somehow successful revenge mission. Knowing they would be likely chased after they decided to stay off the road. However before they set out Ruhn expressed that he was parting ways. His reasoning being that his very presence added danger and that they now were in hot water with at least 3 different organizations, so it would be best to split up to mitigate the danger. After saying their goodbyes the remaining Mercs traveled to Triboar. They spent the night outside the city, torturing two teens who snuck out in the night for some time alone. The following day Odie entered the town in disguise to buy supplies and offerings for the dragon they intended to consult. Meanwhile Siren was yelled at via Sending by Krowen the Archmage. Siren quickly explained the situation and profusely apologized multiple times. Krowen then told her that the Teleportation network was no longer available to them, however he would look into the Kraken Society and see if he could smooth things over. Continuing their travel the group finally arrived at the Kryptgarden Forest. Heading in the forest quickly turned from normal terrain into a strange maze of trees and briars lightly obscured by a green fog. Traveling a bit further they were soon met by the resident dragon, an Ancient Green Dragon, commonly known as Old Gnawbone. The offerings were well received and information gathered. However the dragon seemed to want more than simple offerings. After it was requested that the dragon help transport them to their next destination, the dragon expressed its desire for more entertainment and broke Arridols pendant, resulting in him transforming into a large eastern dragon. We now return to the Mercs to see what happens next.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons
You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/
If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Friday Oct 06, 2023
F&F C2-E66 - A-B-3
Friday Oct 06, 2023
Friday Oct 06, 2023
Picking up where we left off last time, Shirahama had been slain, Vanera reclaimed her mink, Khione, and Kasumi finally obtained the medallion she’d been accused of stealing so long ago. The Tempests settled their deal with Silver Paw and then traveled to Harpermere using the Gateway Ring Brick had in his possession. Suave decided to go with the Tempests in an attempt to lay low for a while.. Which went about as well as you would expect. Kasumi and Pez started blabbing to King Damien that they had brought a pirate into his Kingdom and was understandably miffed. But.. So far, the King seems to be ignoring Suave’s presence in lieu of the Tempest’s prior reputation. Vanera received word from Nefeli that her presence was urgently needed back in the Misty Pass, and convinced Suave to help her get there.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
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Friday Sep 29, 2023
F&F C3-E15 - I Am Sorry... REALLY Sorry
Friday Sep 29, 2023
Friday Sep 29, 2023
Last we saw the Mercs for hire, they returned to the Yartar jailhouse to retrieve their target. After the hand off and exiting the town they hid out in a small wooded area to rest and then interrogate their prisoner. The interrogation did not go to plan as they found out that the weapon they sought was most likely in the hands of a captain of the guard back in Yartar. Before they could find out anything more the run away noble was suddenly in immense pain, ripping open his shirt, the party found a magic formula carved into his back and quickly growing brighter. The carving quickly denotated into a Fireball. Singed but not dead the group quickly decided to get revenge on the Warden. After reentering the city, Arridol suggested he attempt to scare the Warden by making himself appear ghostly and acting like he was there to haunt the Warden. Reasoning nor following action wasn't really discussed. After the jump scare succeeded the Warden alerted the city guard leading to lots of death, mayhem, and the creation of a lot of fatherless homes. The events did lead to the successful capture of both the warden and the Giant Slayer that the party was originally after. After which, the party made a hasty exit of the city. Upon interrogation, the group learned the warden was a lacky for yet criminal organization known as the Kraken Society. When the Group claimed to be part of the Black Network he quickly reported to his superiors who then laid the trap. We now rejoin the Mercs 4 Hire as they decide what to do next.
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Friday Sep 22, 2023
F&F C2-E65 - Are You the One I Think You Are?
Friday Sep 22, 2023
Friday Sep 22, 2023
Picking up where we left off last time: The Tempests recruited the assistance of the pirate known as Suave to help them in taking down the infamous pirate, Shirahama. Brick, Kasumi, and Suave attempted to find out if the mink or the medallion were located in Shirahama’s residence in High Tide, but were unsuccessful. They were successful in gaining a tail however. The tailing men’s intentions were never discovered as Vanera beat one’s nose in with a door with a clever use of Thaumaturgy. After losing their tail, the party decided to visit Yo’HoBold and managed to sneak Pez into investigating Shirahama’s ship as “free labor” after Yo’HoBold’s services had been requested to fix Shirahama’s ship, which had supposedly been in a battle out at sea. Pez tried his best to sabotage her ship, but was met with a very distrustful Owlin known as, The Watchman.
Shortly after, the Tempests decided to stop pussyfooting around and set up an ambush for the Takatari pirate. Brick cleverly portrayed himself as the property of Zaan and was almost sold to Shirahama. Using his “Middle Finger” gun in an attempt to assassinate Shirahama, a fight broke out. During which, Vanera reclaimed her mink Khione, Zaan managed to lodge a chest of gold into the chest cavity of a goblin, and Brick was clearly losing an underwater boxing match with a Giff named Reggie until the others intervened.
At long last, Zaan dealt the final blow to the Takatari pirate, driving his blade deep into her skull and riding her corpse into the shallows of the bay. The Watchman fled and the Giff was eventually slain.
Time seemed to slow, the water being held back by Zaan began rushing inward but now stood like a solid wall. A brief moment of darkness took over their vision as their consciousnesses were whisked far away back to the land of sand, heat, and desolation.. Deep into the mines of Drybell where an Illithid had prepared a ‘fungeon’ for the Tempests to enjoy. Shenanigans were had, loot was collected, and a battle against some strong Golems took place wherein the creations attacked even their creator. A bit flustered after another brush with death by the hands of his own creations, Qhip released the Tempest’s minds and sent them back to their bodies where barely a breath had passed.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons
You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/
If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Friday Sep 15, 2023
F&F C3-E14 - Can We Quick Load?
Friday Sep 15, 2023
Friday Sep 15, 2023
Last we left the Mercs 4 Hire, they awoke to find a strange and off putting figure floating outside their rooms. After introducing himself as Dzaan he lead the group towards the dinning hall. some of the Mercs we suspicious of their guide and waiting to eat till they were sure the meal wasn't poisoned. After some more conversation, prodding and a successful History check it was discovered that the creepy figure was a Red Wizard of Thay, on the run from both his brethren and the Brotherhood in Luskan. They met again with Krowen who informed them more about the giant threat and pointed them toward some possible routes to gain more insight. After a quick stop at the in house, and family run everything shop to resupply, they travel by teleportation to Yartar. After a quick search for the Prodigal Zymorven they found him in the prison. He confessed he had murdered someone but would only help them find the weapon he took if they broke him out. The Mercs struck a deal with the warden and now return at nighfall to collect their target.
If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp
If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons
You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/
If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
Welcome to Fools & Flagons!
Fools & Flagons was created by Ian back in 2018 and after a little hiatus is back and better than ever!
The Fools are currently adventuring in the homebrew world of Archeron, a land of vastly different cultures from all points in time and location: The Wild West, Medieval Knights, Pirates, Vikings, Romans, and more!
Did we mention the dinosaurs that are everywhere?
We stream our sessions live every other Friday at 7pm US Central at: https://www.twitch.tv/foolsnflagons/
You can watch the VODs of our sessions on our YouTube channel here: https://www.youtube.com/c/foolsnflagons
If you'd like to be a part of the community to chat and play games with the fools, feel free to join our Discord here: https://discord.gg/bWSgjAdMbp
Like what we do and want to support us? Please consider our Ko-Fi page! https://ko-fi.com/foolsandflagons