Last session, our adventures fought knives, or should I say arrows, in the dark. Fighting often unseen enemies in the warehouse meant to trap them. They realized at some point they were also battling a mage who specialized in illusions and psychic attacks. Ruhn and Olmec were rendered unconscious in the fight. However, their comrades slowly picked off about half of their assailants, and Ruhn was saved from near abduction. Seeing the tide turn and realizing enough noise had been made to attract the guards the enemies still standing made their escape. As the party licked their wounds, they attempted to extract information from Ruhn, but only got scraps. Deciding they needed rest before they struck out on the road, the party rested another night in the inn. As they found sleep, Ruhn found himself visited in his dreams by the very mage who attempted to kidnap him.
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